Alan Wake, arriva una patch che aiuta le GPU di fascia bassa - Bits and Chips Skin ADV
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Remedy Entertainment ha rilasciato la parch 1.06 per la versione PC di Alan Wake. L'aggiornamento abilita l'opzione "Very Low" che abbassa i dettagli ed aumentare le performance (~20%) sulle configurazioni desktop e notebook dotate di GPU di fascia bassa.

Di seguito l'elenco completo delle note di rilascio:

      • Added a “Very Low” graphics setting to enable the game to run on lower performance GPUs. This disables MSAA and grass (that’s dependent on it) and disables fading between LOD levels.
      • Added grass draw distance slider - note that the HIGH setting now uses more computer performance.
      • Fixed Alt+Tab crash on some systems.
      • Fixed a very rare startup crash.
      • Fixes some cases where the game started to main menu but users could not select any menu entries. This was caused by the keybinds.xml being corrupted.
      • Fixed some cases of handling custom My Documents paths where game could crash if that was mapped to the root of a drive.
      • Fixed the minor DLC1 “black cubes in the mirror” graphical glitch.

Contemporaneamente lo sviluppatore finlandese ha reso disponibile la patch 1.02 per l'espansione stand-alone Alan Wake's American Nightmare.

Queste le novità:

      • Fixed anisotropic filtering on landscape textures
      • Fixed Alt+Tab crash on some systems
      • Fixed that disabling Blur still renders the flying darkness enemies
      • Minor localization fixes

Pubblicato in: News, Gaming, Flash news - Gm
Tags: Sleeping Dogs , Square Enix

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Michele Carasia
Autore: Michele Carasia
Esperto in:
Schede video, CPU, overclock, videogames
E' stato newser e reviewer per importanti portali italiani occupandosi in particolare di schede video e processori. Appassionato anche di overclock e videogames.
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