Nvidia ha rilasciato i driver GeForce 301.34  in versione Beta dedicati alla recente scheda video GTX 690.

Questa release, oltre a supportare correttamente tutte le feature introdotte insieme all'architettura Kepler (tecnologie GPU Boost, FXAA embedded, Adaptive Vertical Sync, Frame Rate Target, single-GPU 3D Vision Surround), risolve numerosi bug, introduce diversi aumenti prestazionali e nuovi profili SLI/3D.

 Il download è disponibile ai seguenti indirizzi:

 

Queste le note di rilascio:

This driver supports GeForce GTX 690.

GeForce R300 drivers are packed with new industry-leading, GeForce-exclusive features as well as some really nice performance increases in top games.

New in R300 Drivers:

  • NVIDIA FXAA Technology – shader-based anti-aliasing technology available from the NVIDIA Control Panel that enables ultra-fast anti-aliasing in hundreds of PC games. FXAA delivers similar quality to 4x multi-sample antialiasing (MSAA) but is up to 60% faster, enabling substantially higher performance in games. FXAA is supported on all GeForce 8-series and later GPUs. Note: This feature is disabled for games that already have built-in support for FXAA.
  • NVIDIA Adaptive Vertical Sync – dynamically enables vertical sync based on your current frame rates for the smoothest gaming experience. Adaptive VSync is supported on all GeForce 8-series and later GPUs.
  • NVIDIA Frame Rate Target – dynamically adjusts frame rate to a user specified target. Support for this feature is enabled via third party applications via NVAPI.
    • Add in a fourth accessory display to get access to your email, web, or other applications while you game.
    • Maximize an application to a single physical display when in Surround mode (enabled by default).
    • Confine the Windows Taskbar to the center display (enabled by default).
    • Enable bezel peeking – a feature which enables users to temporarily peek behind the monitor bezels using a hotkey (Ctrl + Alt + B). This feature is designed to be used in conjunction with bezel corrected resolutions.
    • Add or remove resolutions from the list of Surround resolutions (only those selected will be available to applications).
    • Full center display acceleration for single wide display modes (center display must be connected to the master GPU).
  • NVIDIA SLI Technology – Adds or updates the following SLI profiles:
    • Alan Wake
    • Call of Juarez: The Cartel
    • Counter-Strike: Global Offensive
    • Deus Ex: Human Revolution - The Missing Link
    • Left 4 Dead
    • Orcs Must Die!
    • Portal 2
    • Resident Evil: Operation Raccoon City
    • Risen 2: Dark Waters
    • The Darkness II
    • Battlefield: Bad Company 2
    • Crusader Kings II
    • Max Payne 3
    • Sniper Elite V2
    • Street Fighter X Tekken
  • NVIDIA 3D Vision– Adds or updates the following 3D Vision profiles:
    • All Zombies Must Die! – rated Fair
    • Ghosts 'n Goblins Online – rated Good
    • Oil Rush – rated 3D Vision Ready
    • Postal III – rated Good
    • Rayman Origins – rated Good
    • SevenCore – rated Fair
    • Stacking – rated Good
    • Unigine Heaven Benchmark v3.0 – rated 3D Vision Ready
    • Wargame: European Escalation – rated Good
    • Warp – rated Good
    • Wings of Prey – rated Fair
    • Krater – rated Poor
    • Adam's Venture Episode 1- rated Poor
    • Blacklight: Retribution – rated Poor
    • The Darkness II – updated in-game recommended settings
    • Depth Hunter – updated profile
    • Dirt: Showdown – rated Good
    • Passion Leads Army Benchmark – rated 3D Vision Ready
    • Resident Evil: Operating Raccoon City – Rated Fair
    • rFactor 2 – changed rating to 3D Vision Ready
    • Trackmania 2: Canyon – rated Fair
    • Unigine 3.0 Heaven Benchmark – updated profile
    • World of Tanks – changed rated to Excellent.

Other Details

  • Installs PhysX System Software v9.12.0213.
  • Installs HD Audio v1.3.12.0.
  • Supports OpenGL 4.2
  • Supports DisplayPort 1.2
  • Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.