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Valve ha rilasciato l'ennesimo update per Counter-Strike: Global Offensive, nuova edizione del suo popolare shooter multiplayer. L'aggiornamento include due mappe (de_vertigo e ar_monastery), numerosi fix e migliora il sistema di matchmaking della modalità Classic Competitive. 

 

Di seguito il changelog:

[ NEW FEATURES AND CONTENT ]

  • Replaced Competitive mode "Join in Progress" matchmaking system with "Queued" matchmaking.
  • Searching for a Competitive game, either from "Find a Game" or "Play with Friends," will enter the player/s ( between 1 and 5 ) into a waiting queue. Once 10 compatible players are found then the game will begin.
  • Players that disconnect from a match can reconnect to it from the main menu or abandon it. Abandoning a game will result in a cooldown period during which no new competitive match can be joined.
  • Note: Elo will be recalibrated for the new matchmaking system over the coming weeks.
  • New maps:
  • de_vertigo is now available for Classic Casual and Classic Competitive.
  • ar_monastery is now available for Arms Race.

[ MINOR FIXES ]

  • Weapon changes:
  • Reduced p90 kill award from 300% of default to 200%.
  • Reduced other SMG kill awards from 300% of default to 200%.
  • Increased Bizon kill award from default to 200%.
  • Reduced all shotguns' price by 300.
  • Guns are now considered "reloaded" at the point during the reload animation in which they visually appear to be reloaded - this allows you to switch away from a gun after the new magazine has been entered without having to wait until the whole reload animation has finished * the weapon refire delay after starting a reload is not affected.
  • Fixed HUD not showing during demo playback.
  • Changes to Matchmaking Lobby
  • Removed global Join Button and added Join Buttons for individual friends in the Invite Friends section.
  • Join state is now visible when you browse the friends list.
  • Removed global Steam Profile button and added ability to click on any avatar image to see Steam Profile.
  • Removed global Invite Button and added Invite Buttons for individual friends in the Invite Friends section.
  • Added new feature section to the main menu
  • Fixed issue that caused doors and other "pusher" entities to move at the wrong speed when the tick rate was > 64 Hz.
  • Fixed post-process blur effect getting enabled (and left on) during demo playback if the player invoked the buy menu.
  • Fixed MOTD on OSX.
  • Fixed scoreboard getting stuck in toggle mode after halftime sometimes.
  • Fixed ability to connect to community servers using server browser from in*game pause menu.
  • Fixed exploit where models could be subsituted via a hardware performance setting.
  • Fixed memory corruption related to bots cleaning up their occupied nav areas.
  • Fixed spectator glow materials not being precached.
  • Resolved several minor bugs to clean up console spew on launch and map load.
  • Fixed a crash associated with targetIDs and the sv_competitive_official_5v5 convar.
  • Votes that match or exceed the number needed to succeed now end the vote early instead of waiting for the timer to expire.
  • The radar now displays when a player or bomb is above and below you.
  • Reduced the aim punch that happens when shot in arms and legs as well as in the chest/stomach when wearing chest armor.
  • Slightly increased the velocity boost grenades get when thrown by moving players.
  • Fixed in-game voice chat not working with some microphones on OSX.
  • Added convars mp_teamname_t and mp_teamname_ct that allow overriding team names on the scoreboard.
  • Fixed grenade bounce being significantly reduced when tossed at the ground at most angles.
  • Fixed not being able to vote when spectating/observing or when the scoreboard was up.
  • Changes to warmup period:
  • Players now respawn in the warmup period.
  • Warmup periods now only end when the warmup time expires.
  • Warmup period no longer allows friendly fire.
  • The community server browser warning pop*up can now be dismissed and told to never show again.
  • There is now a visual and audible change in place of the silence on planted c4 when its about to explode.
  • Fixed the medals on the main menu showing the wrong categories.
  • The Buy Previous hotkey in the buy menu now only buys things that you purchased in the previous round.
  • Fixed an exploit that let players infinitely spawn golden knives.
  • Fixed a case where if all players on both teams had the same clan team name the were considered on the same team.
  • Fixed a crash on startup when launching a game by joining a game server from Steam.

Pubblicato in: News, Gaming, Flash news - Gm
Tags: Counter-Strike , CS:GO , Steam , valve

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Michele Carasia
Autore: Michele Carasia
Esperto in:
Schede video, CPU, overclock, videogames
E' stato newser e reviewer per importanti portali italiani occupandosi in particolare di schede video e processori. Appassionato anche di overclock e videogames.
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