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Era già stato anticipato da una nostra news, consultabile a questo indirizzo, ma adesso diventa ufficiale grazie ad un comunicato congiunto di AMD e Firaxis Games:

"AMD e Firaxis Games svelano oggi una partnership tecnologica nata per realizzare una perfetta implementazione delle nuove DirectX 12 per le GPU Radeon all’interno del motore grafico di Sid Meier’s Civilization VI. Grazie al supporto per funzionalità DirectX 12 avanzate come asynchronous compute ed explicit multi-adapter i giocatori potranno accedere a un motore di gioco pensato per la creazione e l’evoluzione di civiltà complesse."

CivilizationVI amd

DirectX 12 Asynchronous Compute

  • Asynchronous compute is a DirectX 12 feature exclusively supported by the Graphics Core Next or Polaris architectures found in many AMD Radeon graphics cards. This powerful feature allows for parallel execution of compute and graphics tasks, substantially reducing the time other architectures need to execute the same workloads in a longer step-by-step manner. Asynchronous compute on many Radeon GPUs will perfectly complement the unit-rich late game of Civilization VI.

DirectX 12 Explicit Multi-Adapter

  • Explicit multi-adapter represents the first time the DirectX graphics API has officially supported multi-GPU configurations for gamers. Though past versions of the DirectX API did not prevent multi-GPU support, there were no extensions that specifically aided its addition. DirectX 12 explicit multi-adapter not only adds officialMicrosoft support, but augments that support with a range of powerful features and flexibility to unleash the imagination of a game developer. The benefit of multi-GPU can be legion: higher framerates, lower input latency, capacity for higher image quality and more. Explicit multi-adapter support will be an excellent feature addition for Radeon graphics customers who demand the very most from their Civilization VI experience.


Roy Taylor, corporate vice president of alliances del Radeon Technologies Group di AMD, ha dichiarato:

Radeon graphics cards have rapidly become the definitive platform for next-generation DirectX 12 content. We’re thrilled to bring our leading DirectX 12 hardware and expertise to bear in the next installment of the Civilization franchise, which has long been adored by gamers for its intoxicating mix of beautiful graphics and hopelessly addictive gameplay.

Steve Meyer, Director of Software Development di Firaxis Games, ha aggiunto:

For 25 years the Civilization franchise has set the standard for beautiful and masterfully crafted turn based strategy. AMD has been a premiere contributor to that reputation in past Civilization titles, and we’re excited to once again join forces to deliver a landmark experience in Sid Meier’s Civilization® VI.

Ricordiamo che Sid Meier’s Civilization VI uscirà il 21 ottobre 2016 in esclusiva su PC. Il pre-ordine del gioco è già disponibile su Steam.

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Michele Carasia
Autore: Michele Carasia
Esperto in:
Schede video, CPU, overclock, videogames
E' stato newser e reviewer per importanti portali italiani occupandosi in particolare di schede video e processori. Appassionato anche di overclock e videogames.
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